Usability Quote of the Day

February 6, 2012

The prevailing computer-human interaction (CHI) model of interface design has been partly responsible for the current state of the desktop computer. The breakthrough on which the field emerged was the admission of psychological principles. The resulting graphical user interface has been the focus of the field of computer-human interaction for nearly 20 years. This interface is a virtual control panel whose design has remained quite technology-centered. -- Malcolm McCullough, Digital Ground, 2004    (via interaction-design.org)

Saturday, February 19, 2005

Stop the Presses! User Experience Owner Found!

"For years the question of "who owns user experience?" has been a topic of serious debate in our field. Frankly it's getting to be a bit silly, so this week I've decided to end the debate by just answering the question. And in the interest of making the answer understandable to all, I've decided to explain it in the simplest way I know how - this of course would be through the use of N-dimensional optimization theory.

Alrighty. So making products is hard. No surprise there. It is hard primarily because there are so many design dimensions that must be grappled with before any useful product can be created. For example, for any given electronic product we can choose from a wide variety of interaction metaphors, information architectures, visual design directions, market positioning, etc. Each of these areas by themselves is a complex N-dimensional space, and when we take them all together - well, we have a real problem."

User Interface Design - Ergonomics

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