Usability Quote of the Day

November 20, 2008

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience. -- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996   (via interaction-design.org)
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Thursday, March 24, 2005

Touching New Interfaces

Matt Jones and Chris Heathcote are Nokia's oracles. Officially, Jones is a concept development manager and Heathcote is a user experience manager in Nokia's Insight & Foresight group. Unofficially, the two are inciting a revolution in the way we interact with our mobile devices, and each other. At last week's Emerging Technology Conference in San Diego, they wowed the crowd with a demonstration of a Nokia's Near Field Communication, a cell phone shell containing a reader for wireless electronic tags. According to the researchers, NFC isn't just another wireless standard though. Rather, it's a harbinger of the "tangible interfaces" to come.

TheFeature: What exactly is a tangible interface?

Jones: We're trying to come up with ways to rethink and remap the idioms of computing and communications that have traditionally been tied to the desktop and laptop so that they work better in the contexts in which people use smart phones. Embodied interaction through tangible interfaces is one way to do that.

TheFeature: Can you give a concrete example?

Jones: We're looking at how touch can be used to execute a number of tasks or interactions so you don't have to switch contexts from the real world to the world inside the screen. For instance, one person could touch his device to someone else's and give them a "digital gift," to borrow a phrase from our old boss Marko Ahtisaari. That digital gift might be something as simple as a URL or a photo that I've taken of a moment we just shared.

Touchscreen - User Interface Design, Human Computer Interaction (HCI), Ergonomics

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