Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Monday, April 11, 2005

Designs for a happy life

Toasters, clock-radios, vacuum cleaners - everyday devices, found in everyday homes. So how do manufacturers make us buy more of what we already have? By getting product designers to think harder about how we use things, and designing products for couples, not just individuals.

Toasters, cutlery, a food mixer - such were the staples of traditional wedding present lists. Now, though, two-thirds of couples would rather have cash or gift vouchers, according to recent survey.

The main difference between wedding gifts and other gifts is that they are aimed at you-plural - the joyous couple - rather than at you-singular.

With today's complex gadgetry, a key role of the designer doing this is designing the behaviour of the things so that they do what you expect and want of them. It is called "interaction design" or "usability" and it is about making the user's life easier by making things easier to use. (Via BBC NEWS)

Microwave - User Interface Design, Human Computer Interaction (HCI), Ergonomics

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