Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Monday, April 11, 2005

Multiple raters

Very often in usability research, an investigator will want to get an idea of how things are rated. Perhaps the investigator has been tasked with assessing the subjective readability of ten pages on a website and gets five people to offer ratings on a 5-point Likert scale. How then can he or she see whether the ratings are the same or not?

The best way to look at this is to use statistical analysis. Good analysis will allow the investigator to easily say whether there is a significant difference or not. However, I have commonly encountered people using correlations assuming that if all are significantly associated, then the ratings are the same. This is certainly a possible solution, but it’s tricky: using the above example, our investigator will have to perform ten different calculations: if any result is not statistically significant, then the ratings are not the same. In addition, by subjecting the same data to several, similar analyses, the investigator might be causing alpha inflation.. Because every analysis has a probability of one in twenty of happening due to chance, repeating analysis reduces this. With ten different tests, the probability of getting a significant result drops to one in two. The investigator would be making a serious error in doing this.

But fear not! There are good tests that can be used to test the consistency of several raters in just one go. These are known as tests of inter-rater reliability.

Multiple Raters - User Interface Design, Human Computer Interaction (HCI), Ergonomics


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