Guidelines for creating GUIs, part 1... (acroyear.blog-city.com)
"Well, it doesn't have to therefore be a book using Swing exactly, however there is no way to broach this topic *without* getting into philosophy/psychology of user interface designs.
Best so far is About Face 2.0: The Essentials of Interaction Design.
But really, all its a matter of doing is making things look like other things you've already seen -- take advantage of research already done in the form of successful products already out there. Don't try a new layout or interaction metephore without 1) ruling out the existing ones as not being able to handle the necessary interaction, 2) trying it out on test users before calling it "final", and 3) really being sure that the interaction you've designed is absolutely necessary (can it be simplified to metaphores already known).
It all comes down to "expected behavior". What would a user expect to see, based on the applications they already know (assume they know Office, IE, Wordpad, a standard mailer like Outlook, Outlook Express, or Eudora)?" continued ... (Via Joe's Java Jottings)
About Face 2.0: The Essentials of Interaction Design
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