Usability Quote of the Day

September 2, 2010

Design's fundamental role is problem solver -- Fast Company, 2005   (via interaction-design.org)

Saturday, August 20, 2005

Can BMW's iDrive Pass Its Road Test Now?

BMW iDrive still a difficult interface to master ...

"The struggle with user interface in the car is this: More and more devices are coming into the car. Arguably, they can't all be controlled "intuitively" and safely while driving without a lot of very in depth user interface design and testing.

Since most of the mobile gadgets weren't designed with the car in mind (iPods, mobile phones, etc.) they aren't car friendly inherently.

When designing an in-car interface, there are roughly two ways to go about it: stick with what people know, possibly losing functionality in the process, or give the user something new to learn, possibly losing users in the process.

The iDrive is supposed to be great - if you spend the half hour to study it and the two weeks to get used to it."   continued ...   (Via Carhacks)

iDrive Display - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Multifunctional display.



iDrive Control - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Single multifunction control.

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