Usability Quote of the Day

March 14, 2010

The computer can be thought of from the perspective of its technology [...] from the field of computer science. Or it can be thought of as a social tool, a structure that will change social interaction and social policy, for better or for worse. It can be thought of as a personal assistant, where the goals and intentions of the user become of primary concern. It can be viewed from the experience of the user, a view that changes considerably with the task, the person, the design of the system. The filed of human-computer interaction needs all these views, all these issues, and more besides. -- Stephen Draper and Donald Norman. In "User Centered System Design" (1986) p. 1   (via interaction-design.org)

Sunday, August 21, 2005

Personas in Technology Product Design

An excellent paper on personas as they relate to product design ...

"People react emotionally to technology. An enthusiastic reaction results in blockbuster success like the iPod; the knack that Steve Jobs has for drawing people to Apple's products explains his success. Unfortunately, reactions of frustration and irritation do not have correspondingly negative commercial consequences, at least not while there are so few choices that aren't frustrating and irritating.

Specifically, the reaction we have to technology is guided by the reaction we would have to another person. Reeves and Nass demonstrated this in The Media Equation. They showed that even people who know how computers work are unable to keep themselves from assigning human traits to computer programs.

This is not surprising. We spend our lives learning how to get along not with technology, but with other people. It is a complex, endlessly fascinating activity that our brains and senses are quite well adapted to. Because of this experience, we can, from just a first impression, and with no effort, fill in all sorts of details and assumptions about someone we just met. Sometimes, this doesn't serve us well and we act on stereotypes and unfair assumptions, but this ability is useful and essential to getting along with strangers and intimates alike."   continued ...   (Via ADDUCIVE)

Instinct - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Instinct - one attribute for a persona.

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