Humane Interface
"Hanging around the ruby crowd for a while, I've come across the term 'Humane Interface' quite a bit. It describes part of the rubyist attitude to writing class interfaces, I think it also sets up an interesting contrast between two schools of thought in designing APIs (the other is the MinimalInterface).
The essence of the humane interface is to find out what people want to do and design the interface so that it's really easy to do the common case.
The obvious contrast to a minimal interface is that humane interfaces tend to be much larger, and indeed humane interface designers don't worry too much about the interface being big. This isn't to say that classes with humane interfaces need be larger in terms of implementation. The fundamental functionality of the two is often quite similar." continued ... (Via Martin Fowler)
The Humane Interface: New Directions for Designing Interactive Systems
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