Usability Quote of the Day

February 9, 2010

Definition of User-Friendly: "Of or pertaining to any feature, device or concept that makes perfect sense to a programmer." -- Popular computer one-liner   (via interaction-design.org)

Friday, December 02, 2005

Native-looking widgets in Flash

If it looks like a duck and quacks like a duck, it should be a duck ...

"A few months ago I picked up a copy of About Face 2.0 on a whim, and boy was it an eye-opener.

One of the tenets of user interface design that I came away with after reading this book was that UI design is not just about how the things look, it’s also about how they behave. If two things look similar but behaving in different ways then you’re going to end up confusing your users.

This applies equally in the real world too, as anyone who has tried to pull the handle on a ‘push’ only door will tell you.

One example given was that you shouldn’t make something look like a native OS widget if it isn’t going to be have in the same way. I now cringe whenever I see examples of Flash/ UI widgets being themed to look like native Microsoft Windows or Mac OS X widgets."   continued ...   (Via Dynamic Flash)


About Face 2.0: The Essentials of Interaction Design


Recommended Book


Check-out more books at Usernomics.

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