Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Thursday, December 22, 2005

Personas: User Experience Resource Collection

A good list of persona links ...

"Discussion articles

Accessibility in the analysis phase: personas
The purpose of personas is to make the users seem more real, to help designers keep realistic ideas of users throughout the design process. A persona with a disability includes the same specific characteristics, demographics, experience level, and personal details as other personas. Personas that include accessibility considerations also include a description of the limiting condition (disability or situational limitation) and the adaptive strategies for using the product.

Accessibility in the analysis phase: user group profiles
User group profiles describe the characteristics of product users, the people who use a product. Because many designers start out with little or no familiarity with accessibility issues, adding accessibility considerations to user group profiles is particularly important."   continued ...   (Via Dey Alexander)

Accessibility Persona. - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Accessibility Persona.

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