Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Wednesday, February 01, 2006

No More “Ready-Fire-Aim” User Experiences

On the importance of early usability prototyping..

"I'm sure there must be a big rule written somewhere, that I can't seem to locate, that states that all enterprise software must have a less-than-optimal user experience, especially the interface.

There are, of course, examples of where this is not true. Although my point may be a bit exaggerated, too many agree with my view, especially customers, whom I care about most.

In the consumer world, there is more of a tendency to find out just how a consumer will use a product, then focus engineering efforts to build and improve on that process. In the enterprise development world, we tend to build a service or application that serves a need, or more often, meets a spec. (I say we and I readily include Sun in this, though it's a widespread issue in the enterprise software industry.) Only after we build the foundation and frame the house do we ask the "interface" folks to slap on a GUI and maybe (maybe) look at how to improve the usability."   continued ...   (Via JohnnyL)

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