Driving Creativity Through Rapid Prototyping: Video Games Made in Two Days
"Long-time ICE Cubes will know that we are big fans of prototyping. Kris Schultz who works for the uber-cool Resource Interactive shared this little bit of information on rapid prototyping for video games. This is what he tells us about the project:
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I think the constraints are pretty cool and clever. You might recall that Google's Marissa Mayer riffed about the virtues of constraints in a recent BusinessWeek article." continued ... (Via Improving Customer Experience)











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