Usability Quote of the Day

February 6, 2012

The prevailing computer-human interaction (CHI) model of interface design has been partly responsible for the current state of the desktop computer. The breakthrough on which the field emerged was the admission of psychological principles. The resulting graphical user interface has been the focus of the field of computer-human interaction for nearly 20 years. This interface is a virtual control panel whose design has remained quite technology-centered. -- Malcolm McCullough, Digital Ground, 2004    (via interaction-design.org)

Tuesday, March 21, 2006

If web-applications had HUDs

HUD's not working on games. How about WEB applications? ...

"Game designers are faced with a challenge - they need to get rid of HUDs in their games for several reasons: it goes against immersive gameplay, damages some HDTV screens through burn-in, and casual players need a simplified interface to feel at ease with playing a game. So if the HUD must go, what can be done?

Is there really enough information that needs to be 100% of the time in front of the player? And shifting planes to web applications, is there information in your app that needs to be visible at all times? How long do you think people will be looking at it instead of the rest of the functionality? In fact, do you even need a dashboard at all?"   continued ...   (Via WeBreakStuff)

Katamari Damacy - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Katamari Damacy

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