Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Wednesday, March 08, 2006

Usability in One Easy Step (First Draft)

Joel tells you how to improve usability in one easy step...

"Bad usability in the design of aircraft controls can result in what is cheerfully referred to as CFIT: Controlled Flight Into Terrain.

The usability of your product may not be quite as critical. If you're lucky, the mistakes you make in usability design will merely cause people to lose limbs, or, heck, even just thumbs. No biggie!

In fact if you're extremely lucky, your unusable design will do nothing more than make people sad. They'll try to accomplish things, and either fail, or struggle, and for very real reasons this will literally make them unhappy. I'll explore the psychological reasons for that in a future article, but for now, suffice it to say that making the users of your design unhappy is not likely to be precisely the result you were looking for, unless you're designing a French film."   continued ...   (Via Joel on Software)

1 Comments:

Anonymous Anonymous said...

The name is Joel, and not Joe

2:29 PM  

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