Usability Quote of the Day

May 23, 2012

There's something very odd going on here. If designers made completely unrealistic assumptions about the physical world when designing technology, then we would blame them (and likely sue them) for technical incompetence. Yet when they make grossly unrealistic assumptions about human nature... we don't blame the designers, we blame the unfortunate people who are just trying to do what the design requires. -- Kim Vicente, The Human Factor, p. 45.    (via interaction-design.org)

Sunday, March 19, 2006

Windows Mobile design guidelines

Windows mobile 5.0 design guidelines...

"A short Microsoft white paper describing Windows Mobile 5.0 design guidelines.

“Following a summary of the new UI features in Windows Mobile 5.0, the article launches into the heart of the issue—suggested design rules and guidelines. The proper use of soft keys, dialog boxes, and notification bubbles is covered in detail. Finally, screen orientation and the problems of multiple resolutions are covered.”"   continued ...   (Via Small Surfaces)

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