Usability Quote of the Day

February 9, 2012

Most people who encounter computer-based automation at work do not choose the software with which they work, and have comparatively little control over when and how they do what they do. For them, the use of computers can be an oppressive experience, rather than a liberating one. -- Sarah Kuhn, Bringing Design to Software, edited by Terry Winograd, 1996    (via interaction-design.org)

Wednesday, February 07, 2007

Chatting with Bill Moggridge - Part Two - What Interaction Designers can learn from games

An audio interview about interaction design derived from games ...

"Here’s the second part of my chat with Bill Moggridge.

You might remember that I was lucky enough to have the chance to talk with him about his new book, Designing Interactions and that he was happy for me to record the chat and share it with you. Here’s Part One in case you missed it!

As you can see from my microphone stand pictured above, I am a very professional correspondent and go to any length to ensure good sound quality.

(Clearly this is a blatant lie… I’m working on it!)

Anyway - in this second part of the chat we spend some time talking about designing games and what interactions can learn from games design. Interesting stuff."    (Continued via disambiguity)    [Usability Resources]

Audioman - Usability, User Interface Design

Audioman

0 Comments:

Post a Comment

<< Home

<< Home
.